Legal Information. ): No, that’s not a typo, that’s the name of the Enemy Skill. Backtrack to the entrance area, then go through a door to the west and head into a room to the north with a piano in the south-eastern corner. More than that, you have to turn to the correct numbers by going in the correct direction. You can follow the note’s instructions to find the third code, or you can just walk up the western side of the northern hallway, constantly clicking [Circle] ([OK] on the PC) to find the code on the floor, which happens to be “(Right 59)“ . If you search the front of the piano you’ll get some info on the piano keys. As annoying as that can be, you still have a powerful boss to deal with afterwards, so don’t get too excited when that chest pops open…. It’s magical (red) form its attacks are still formidable, but not quite so dangerous as the physical form’s attacks. Before you attempt it, however, leave the mansion, rest, save your game, and get ready for what is by far the toughest boss you’ve faced so far. This is a nice weapon for Tifa, having a bit more Attack than the Motor Drive, but having four Materia sockets with Double AP Growth. Once the chatter is over, head into the inn, where the innkeep - a stranger - will tell you that your memories are bogus. Lost Number is an odd boss, starting out half red, half purple. Depending on what type of damage (phyisical or magical) you deal to Lost Number at the beginning of the fight, it’ll turn into either it’s purple (left) or red (right) form later on. Whew! Android iOS (iPhone/iPad) Nintendo Switch PC PlayStation 4 Xbox One. So how to deal with this beast? The one to the east will suggest that Sephiroth is in the mansion. Cloud returns to Nibelheim only to find the town oddly intact, despite being destroyed by Sephiroth five years ago… (left). Note (Death Penalty): Vincent’s ultimate weapon charges based upon how many creatures Vincent has killed. Finally head to the last house and head upstairs to find another cloaked figure and its mini-me. So much for this place being happy… move forwards and discussion between your party members will ensue. Backtrack to the entrance area, then go through a door to the west and head into a room to the north with a piano in the south-eastern corner. Add this game to my: … If you want to obtain “??? “??? Use any other magic as well as Summons and Limit Breaks. If you start out with “Big Guard”, the Haste effect will help you out immensely. What form it turns into depends on what damage you deal to knock it below half its HP, so pummel Lost Number with “Beta” until it changes to its less dangerous magical form. With the “Key to the Basement” in your hands, you can rouse a slumbering sinner in the bowels of the Shinra Mansion (left). It can use spells like “Bolt”, “Bolt2”, “Quake”, “Quake2”, “Bio” and “Bio2”, the lower level spells will deal around 250 to 350 damage, while the higher level ones deal around 650 to 750 damage. On the other hand, later in the game foes will be so weak that you’ll have plenty of ways to just wipe out scores of lesser enemies quickly. “??? Head into the back room and talk to a black-cloaked figure, whom Cloud will rob, obtaining a Luck Source in the process. Somewhat less destroyed than it seemed last time. Nibel” if you wish to know more. Enter Tifa's house (the second building on the right side) and head upstairs to where the piano is. Cheats. Cloud will tell his side of the story, but when he asks the stranger about his past, he’ll decline, and elect to instead go back to sleep. Notify me about new: Guides. Well, you know one code. When you’re ready, head to the safe and input the four codes, in order, turning them the right way, without going over, and in the time limit. If you continue into the offices you’ll have a brief encounter with Sephiroth, who tosses you a piece of Destruct Materia (right). Getting the yellow Chocobo is the easiest part. Talk to the black-cloaked figures to rob them of various goodies (right). If you play the melody successfully, you might obtain Tifa’s secret savings; one Gil! With the key in hand, return to the upper east wing and enter the circular stone tower where Sephiroth fatefully researched the Jenova project. Do not attack this boss with Fire, because it loves it! So long as it doesn’t turn into its purple form, you should be fine. Continue east and bypass the door leading south to continue into a room to the east. Shinra Mansion Piano! The Enemy Launcher is weaker than the Heavy Vulcan, but it does have one more Materia socket. In the second cavern screen search to the north near the western end of the area to find a door, which you now have the key to open. ?” deals damage to a target equal to the amount of damage a character has sustained compared to their current maximum HP. Search the room just west of the entrance to find the clues to a little game a former resident of the Shinra Mansion left behind. You should find 1 Gil between the piano keys. For Final Fantasy VII on the PlayStation, a GameFAQs message board topic titled "FF7 Switch Tifa Piano Code". So, a character with 2000 MaxHP who casts “??? He’ll ask you about the Reunion, claiming Jenova will “become a calamity from the skies” there, and tell you to follow him “North past Mt. Log In to add custom notes to this or any other game. Once you’re boosted up, go on offense. More interestingly, search the end of the piano near the eastern wall to find the second code for the safe: “(Left 10)“ . ?” Enemy Skill on you (left). Now press: ✕, ▢, △, L1 + △, L1 + ▢, ✕, ▢, △, L1 + ✕, ◯, ✕, ▢, ✕. Choose the bottom option, then the bottom option again to play it. Backtrack to the hallway and go through the neglected door to the south to return to the entrance area. Not really too bad… but when it drops below half its health, it’ll transform into either a form favoring physical damage (purple) or one favoring magic (red). If you fancy him as a character and want him to be as strong as possible, having him travel with the party will up his kill count, making him considerably more potent by the time you reach the end of the game. ". Run around on the tracks until you meet a enemy, you're not guarantied to meet a Chocobo so if you meet normal enemies just fight them to earn some EXP. This guide (part 1) will help you defeat the bosses that you'll encounter on your jounrey in Final Fantasy VII. When it dies, grab the Odin Materia on the ground, then loot the “Key to the Basement” in the safe. Why not join us today? Considering the power of its “Lost Blow” attack (also left), it’s wiser to try to trigger its red form. It only has two attacks, a relatively weak punch that deals around 300 damage, and “Bolt2”, which deals about 500. ?“ is possessed by a creature called a Jersey, which looks like an animated measuring scale. On your third play Tifa will reach for the music sheets and find a letter addressed to her from her mentor, Zangan. Just equip a "Chocobo Lure" materia and go to the Chocobo tracks near Gold Saucer or Mideel. Now press: ✕, ▢, △, L1 + △, L1 + ▢, ✕, ▢, △, L1 + ✕, ◯, ✕, ▢, ✕ You should find 1 Gil between the piano keys. Do so and investigate a sarcophagus in the room beyond to awaken its inhabitant. When talking to him, pick the dialogue option “Talk about Sephiroth” and the two will discover that they have a common interest. For Final Fantasy VII on the Nintendo Switch, a GameFAQs Q&A question titled "Tifas Memory Flashback? Play the piano again, and you'll find an Elemental Materia. Score. Well, by abusing your Enemy Skills, of course! Nibel. Depending on which arm is raised, it’ll be immune to either magic or physical damage. Backtrack to the last screen to the west and head to the upper western wing of the mansion, then make your way into a circular garden room and loot a chest for an Enemy Launcher . The first code is on the fourth, blank line under the clue (left). According to the note, you have twenty seconds to enter the code, and you cannot pass the target numbers.
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